Stu gave a talk at last month's (May) Full Indie, Vancouver's monthly meetup for indie developers, about the difference in artistic process between AAA studios and indie developers. How much of a role does reference imagery play? (Hint: A LOT!) How do you you develop and build upon an artistic style? Is it really 1% inspiration and 99% perspiration? Thanks to the folks at Full Indie for filming and editing the talk. See you next month.